Roleplay to Infinity is an epic mini-roleplay-hack’n’slay-with-mobs-bossmobs-and-healthpots like game wich I developed during a Java course within my studies at Mediadesign Hochschule Berlin. You play the player-character (I gave him this name), fight victims and boss victims in a small area. The player character can gather experience through killing victims and level up to get stronger. Each area is filled up with 3 normal victims, 1 boss victim and 1 health potion. After all enemies in an area are gone the player character ports to the next area including new victims and health potion.
That’s it. Basically to infinity… I heard rumors about a friend of mine getting addicted so much that he played this nice little game until area 154 which must have taken him ALOT of time.
I developed the whole game by myself within 2 weeks. I made the graphics using Photoshop and the code using Java and Eclipse IDE. I like the very object-oriented approach of this game. Simple object-oriented structures made it possible to maintain a really small and understandable code base. A nice feature as well is the random position algorithm of victims and health potion.